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New Digital Sputnik Voyager LED Lights

scratchthesurface@...
 

Never posted here before but I'm curious if anyone in this forum has experience with Digital Sputnik's new Voyager lighting system. After sponsoring their Indigogo campaign over a year and a half ago, I finally received x3 2ft LED units. I'm still familiarizing myself with the software and the units myself, but thus far I've found them to deliver what they promised. My question is basically if anyone else familiar with these lights has come up with a practical flight case for transporting them via airlines. The most obvious seems to be a Pelican-style rifle case but since my units are only 2 feet, that seems a little excessive (maybe repurpose a Kino Diva case?). I should note that I travel quite frequently and weight and size is always a big concern for me. The plastic diffusion tube seems to be a vulnerable part of the unit so I want to be sure this would be protected during transport. Also, if anyone has a link to a good walkthrough of the software or use of these light that would be much appreciated. Thanks y'all!

Paul Curtis
 

On 6 Nov 2018, at 22:26, scratchthesurface@... wrote:
Never posted here before but I'm curious if anyone in this forum has experience with Digital Sputnik's new Voyager lighting system. After sponsoring their Indigogo campaign over a year and a half ago, I finally received
I have a bunch of 4ft tubes and they are awesome. Light output could be a bit brighter but that's balanced by being self contained, reasonable battery times, waterproof and really flexible.

I've been eyeing the rifle cases from Nanuk and similar, for the 2ft tubes though i would imagine there are other choices. The pick and pluck foam would be ideal for them.

The software is a moving target, it's a bit clunky but the features are coming on leaps and bounds. There is a facebook group Voyager Commander which is worth joining. They've changed the way the tubes handle master and slave for example and the latest version will be supporting mapping video onto them which, IMHO, is a really big deal.

cheers
Paul

Paul Curtis, VFX & Post | Canterbury, UK

Agustin Barrutia
 

Guys, can I ask what order number are you? I’m still  waiting for my 3x2ft voyagers. 
Thanks!

Austin Barrutia (adf)
DP, Argentina.

scratchthesurface@...
 

Hi Agustin,
I believe my order number according to the Indiegogo receipt is #322. I was going back and forth with them because they offered me the option to get x3 production models instead of x1 prototype and x2 production models. Not sure if that moved my place in line. Heli Temper is the person I've been communicating with: heli.temper@... . Hope this helps!

scratchthesurface@...
 

Hi Augustin,
I was order #322 According to my receipt. I opted to get x3 production models instead of getting the prototype first. Not sure how that changed my place in line. This is who I've been communicating with: heli.temper@... 

scratchthesurface@...
 

Thanks for the input Paul. I may go the rifle case route as a matter of convenience, plus I could use the extra room for the power supplies. I have also found the software to be quite clunky. I also would have appreciated a more detailed instruction manual included with the packaging. As is the case in this day and age, at least we have the web for reference!
Thanks,
Andrew Nowak
DoP | NYC

Paul Curtis
 

On 8 Nov 2018, at 18:10, scratchthesurface@... wrote:
more detailed instruction manual included with the packaging. As is the case in this day and age, at least we have the web for reference!
The software is a moving target, so i hope it will settle down. I would like to see control over DS1s in there as well, all in one place.

One thing you can do is use ArtNet and an app like Luminair. This is really a theatre lighting app but works with the voyagers. You can control many of the parameters and animate them. You can't address individual pixels but control pretty much all the other attributes. I did a set up with light from a train window, so i used a chaser animation on the voyagers but then via Luminar randomised the colours, intensity and the speed and size of chase which got me a realistic light moving and flickering through the window. The UI on this app is a bit complex to start with but actually in the end fairly sensible and very flexible.

Now that the DS app itself is heading more into video and animation that should become even easier.

FWIW i just looked at the indiegogo and i was #16 which is why i've had them a while!

cheers
Paul

Paul Curtis, VFX & Post | Canterbury, UK

Agustin Barrutia
 

Thanks Guys!, I opted for the 3 prod models too. But my order is Number 700.. It seems Ill have to wait some more time.

Cheers!

Austin Barrutia (adf)
DP, Argentina.