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LUT for low dynamic range

LUT for low dynamic range

Video Assist Hungary

Hi all

Allow me to check my logic with you.

I was asked to do a LUT to simulate a camera with a dynamic range of 5 stops on an Alexa. That would mean to lose about 9 stops - it was not specified where.

I suppose i could grab levels controls and make a much steeper gamma curve. But the same result would be achieved by raising the highlights a lot, and maybe adjusting mid tones a bit, right? That would result in clipped whites, so a camera that has less stops ‘on the top’? Or similarly crushing the blacks?

Balazs Rozgonyi
Ceo video Assist hungary

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